

- #Skatebird bringing it home how to#
- #Skatebird bringing it home full#
- #Skatebird bringing it home pro#
Searching for the next bird to talk to for the next mission can also be a bit tricky when said bird is just a colourful smudge in the distance. That said, it’s distracting and quite off-putting far away objects were so blurred that I thought I needed new glasses. I rarely had a massive issue because of this distance blurring, or because I couldn’t see what was ahead of me. Fortunately, the levels are laid out pretty well and simply. I’m not sure if this is supposed to mimic bird vision, or maybe a way to enforce the scale of things from your tiny perspective, but it’s an odd inclusion. There is a pretty extreme amount of blur on anything more than a few feet away from you. Yet there is one thing I really couldn’t get into. I can’t tell you how many times this simple but fantastic solution has gotten me out of literal tight spaces: situations I have been in many times in other skateboarding games, but without nearly as elegant a solution as this. As you roll about on the floor, you can manoeuvre your bird around with your “screm” (that is, flapping wildly and screaming, which I feel is something bird owners are used to) to reposition yourself before re-boarding and getting on with skating. SkateBIRD minimises this with a handy feature: even when your bird de-boards, you still have control. Frustration has always felt like such an inescapable facet of skating games, and there are always going to be moments where you’re bumping into things, missing grind rails or just stuck in an awkward spot. There were some mildly frustrating moments, but SkateBIRD wasn’t as frequently so as some of the early Tony Hawk games that it plays so much like, which I think is a pretty incredible achievement. While there are challenging moments, rarely do they come with targets you need to hit, or strict time limits. SkateBIRD is more concerned with having a good time with cool birds and chill skating. Yet this isn’t Skate 4 tricks and perfect landings aren’t of vital importance. If you have played a Tony Hawk game, the controls will be instantly familiar to you. The actual skateboarding itself is in the wheelhouse of the Birdhouse. Their subjects range from sampling scientific descriptions of birds, to calling out racists and transphobes and decrying a system that has left young people incapable of affording a home. With the music they have nailed not just the sound, but also the spirit of skating–that community, activism and friendship are paramount–better than any skateboarding game has in decades. While you might not recognise all the tracks, most are sourced from contemporary bands, including genres like punk rock, ska, hip hop, which are the classic broad skater mix of anarchic rage and chill vibes. This wholesome tale of friendship–in which the birds embark on a joyous journey to aid their human, as they flit from rooftops to office desks and beyond–is fitting for a skateboarding game.īut what’s a skateboarding game without decent music, right? In this aspect, SkateBIRD does not disappoint. It’s one big adventure to help their favourite human take care of themselves and get well again. To give them a hand, the birds sought to help Big Friend, from tidying their room to fixing their problems at work. You and your bird pals are beginning to worry for your Big Friend, who’s having a rough time and burning out from work. SkateBIRD has more heart than you might expect. All these interactions fed into the game’s central plot, which is another plus. You’ll even chance upon Sam King(fisher), a sneaky bird motivated only by snacks. You will befriend a bird who wants to make the best skate park they can.
#Skatebird bringing it home how to#
You will meet a scientist who will teach you how to make a bed using balloons and gravity.


#Skatebird bringing it home full#
These conversations really are the heart of the game, as each bird is so full of character with personalities of their own. Rather than filling each level with arbitrary goals and enforcing a time limit, you explore each level and interact with its cast of feathered friends.
#Skatebird bringing it home pro#
Naturally, this game takes some cues from the original Birdman’s games: the Pro Skater series. Look, there’s no sense beating around the bush. These side missions can be completed quickly and easily, but what tugged at my heartstrings more is that they mostly resulted in fun interactions with other birds. There’s plenty of variety, and even in completing every side mission I never got bored. These come in a variety of classic objectives high scores, combos, collecting letters, and more specific goals like cleaning the room through skateboarding. As you skate around, you will encounter other birds who will give you missions to complete. There are grind rails made out of drinking straws, half pipes made of cardboard and old magazines aptly named Thrusher. On what is definitely an old fingerboard, you can skate around this giant room to your heart’s content.
